package com.dynaBlaster.actions;

import com.dynaBlaster.core.Direction;

public class SetMove extends Action{
	
	int agent_id; 
	Direction dir; 
	int speed;
	
	public SetMove(int agent_id, Direction dir, int speed){
		// speed 1 - rozpocznij ruch, 0 - zatrzymaj sie
		this.agent_id = agent_id;
		this.dir = dir;
		this.speed = speed;
	}

}
